Birdy

Scaling down – Cut out (Part 3)

We have come through the descriptive aspects of cut-outs, let’s now see how they comply with typical emotional reactions of the audience, and how they are commonly used as design effects. Continue reading

Scaling down – Cut out (Part 2)

In part 1, we saw how cut-outs could be used to reveal context and action, but what about exposing characters? How about creating space to unbalance the frame so that we expect a subject to show up and fill the void? Continue reading

Scaling down – Cut out (Part 1)

Like cut-ins, cut-outs are ubiquitous in movies, to say the least. A cut-out is nothing but an instant truck-out or zoom-out, transitioning from one shot to a wider shot along the same axis. Continue reading

Scaling down – Have subjects move to the background (Part 2)

In part 1, we saw how watching subjects moving away from the camera could impact the audience emotionally — mainly because we feel unable to protect remote characters. But that is only one side of the coin. We also feel abandoned Continue reading

Scaling up – Zoom in (Part 2)

With all the pinpointing and focusing of zoom-ins we came across in part 1, it almost seems that we have forgotten about the emotional aspect of magnifying subjects on screen. Continue reading

Introduction to editing – Alternating POVs

In previous article, we experienced the stiffening impact of cuts breaking the smoothness of an uninterrupted shot. But editing is not limited to contrasting with sequence shots, so what exactly can it bring in terms of storytelling? The answer is twofold: Continue reading

Introduction to editing – The sequence shot

Before we begin a journey in editland, let’s take some time to think about the need to cut and stitch shots together. Indeed, some scenes don’t have a use for cuts: sequence shots. A sequence shot is Continue reading