Jaws

Editing – Montage (Part 1)

A ‘montage sequence‘ (or simply ‘montage‘) is a series of shots edited into a sequence to condense space, time, and information (wikipedia). Beyond its technical aspects, a montage is also an important storytelling technique Continue reading

Editing – The 180-degree rule (Part 3)

Keeping the camera on the same side of the action plane is easy when actors stay relatively still, but how about letting them move around? Whenever a subject crosses the viewing axis, the action plane shifts from one side of the camera to the other accordingly. Continue reading

Editing pattern – Nested cut-ins (Part 2)

When action is static and the pace of nested cut-ins quick enough, the editing pattern I call the Russian doll effect really shows off its strength. Even zoom-ins or truck-ins can be edited to look like regular nested cut-ins. Continue reading

Scaling up – Have subjects come to the foreground (Part 1)

Scripts very often need subjects to become scaled up on screen without changing the viewing axis. Exploring the hows and whys of this need will eventually lead us to cut-ins, but before we get there, Continue reading

Introduction to editing – The sequence shot

Before we begin a journey in editland, let’s take some time to think about the need to cut and stitch shots together. Indeed, some scenes don’t have a use for cuts: sequence shots. A sequence shot is Continue reading

Focus – Pointing vs Concealing (Part 1)

In many ways, ‘focus blur’ is very similar to the concept of ‘translucent overlay’, which is why it shows up now. If you think about it, there are few differences between subjects that are out of focus and Continue reading