Platoon

Editing pattern – Three ways to cut on the look and back (Part 2)

In part 1, we went over the first two most common ways to cut back to the looking character after a ‘what‘ shot (i.e. using the same or a closer scale). In part 2, we will study editing pattern #3: Cutting to a longer scale shot of the looking character. And we will see how to put all those techniques together Continue reading

Focus – Pointing vs Concealing (Part 2)

In part 2, we will take advantage of relatively shallow depths of field to reveal, browse and reinforce subjects. We will also see how prefocusing can make the audience expect characters to enter the frame. Continue reading

Dynamic occlusion – Symbolism

In the previous article, we saw the effect of lens flares in motion. Now let’s put that in practice with all other sorts of moving overlays and obstacles. A ‘squeegee’ — think of a sweeping windscreen wiper — is a dynamic obstacle Continue reading