Pulp Fiction

Editing pattern – Cut on the look (Part 1)

The ‘cut on the look‘ is probably one the most natural — and common — cuts ever. Whenever a character turns his head and looks off-screen, we invariably want to know what has grabbed his attention and expect the following shot to answer that question. It seems we are never tired of that simple ‘look-what‘ sequence of shots. Continue reading

Editing – Breaking the 180-degree rule (Part 3)

In part 3, we will see that inverting characters’ positions on screen by breaking the 180-degree rule is a common way to bring out a shift in power between opposing characters. The temporary loss of bearings it causes on the audience’s side is also very frequently used to describe minor to major turning points Continue reading

Editing – The 180-degree rule (Part 1)

The 180-degree rule is another very important film editing guideline that ensures spatial consistency on screen. By disallowing the camera to cross the action plane, the shots of a scene look consistent regardless of the way they are edited, which makes it much easier for the audience to Continue reading