Resident Evil: Extinction

Editing – Multiple angles of the same subject

Editing together multiple angles of the same subject for the sake of cutting is usually not considered ‘best practice’…unless you do it repeatedly! Properly done, the result yields another powerful storytelling technique. Continue reading

Editing pattern – Three ways to cut on the look and back (Part 2)

In part 1, we went over the first two most common ways to cut back to the looking character after a ‘what‘ shot (i.e. using the same or a closer scale). In part 2, we will study editing pattern #3: Cutting to a longer scale shot of the looking character. And we will see how to put all those techniques together Continue reading

Scaling down – Cut out (Part 1)

Like cut-ins, cut-outs are ubiquitous in movies, to say the least. A cut-out is nothing but an instant truck-out or zoom-out, transitioning from one shot to a wider shot along the same axis. Continue reading

Focus – Perception and confusion (Part 1)

In part 1 of this article, we will see how shallow focus is used to mimic characters’ eyes focusing on a subject, even in the case of objective (i.e. non-subjective) shots. We will then see how focus is used to bring out that a character is thinking of a subject, as opposed to looking at it. Continue reading

Focus – Pointing vs Concealing (Part 2)

In part 2, we will take advantage of relatively shallow depths of field to reveal, browse and reinforce subjects. We will also see how prefocusing can make the audience expect characters to enter the frame. Continue reading