Rumble Fish

Editing – Montage (Part 2)

Let’s now get into the heart of the topic: montage for condensing time and space. After introducing montage as a way to display methodical actions, we will now review how this storytelling technique can help depicting trips and territorial expansions, the passing of time, Continue reading

Repetition – Time compression and dilation (Part 2)

Loosely speaking, the passing of time and suspension of time could be considered as extensions to the concepts of time compression and time dilation respectively. These two effects have a lot in common as they both make time an abstract concept. Continue reading

Introduction to editing – The sequence shot

Before we begin a journey in editland, let’s take some time to think about the need to cut and stitch shots together. Indeed, some scenes don’t have a use for cuts: sequence shots. A sequence shot is Continue reading