Sorcerer

Editing – Montage (Part 1)

A ‘montage sequence‘ (or simply ‘montage‘) is a series of shots edited into a sequence to condense space, time, and information (wikipedia). Beyond its technical aspects, a montage is also an important storytelling technique Continue reading

Scaling down – Zoom out (Part 2)

Here we go with the emotional aspect of zooming out. Scaling characters down by zooming out on them objectifies their figures and make them look isolated or defeated. But design and speed also have an important role Continue reading

Editing pattern – Alternate scale-ups (Part 1)

Successive (nested) cut-ins can make up a stunning editing pattern, but how about other scale-up techniques? In this page, we will see that alternating shots of characters moving towards the camera, as well as alternating zoom-ins Continue reading