The Lord of the Rings – The Fellowship of the Ring

Editing – Multiple angles of the same subject

Editing together multiple angles of the same subject for the sake of cutting is usually not considered ‘best practice’…unless you do it repeatedly! Properly done, the result yields another powerful storytelling technique. Continue reading

Repetition – Sound (Part 1)

More often than not, image and sound work together, and one understandably gets repeated when the other is. However, things get more interesting when a repetition of similar shots is used to support sound, or when speech is repeated to explain or reinforce the action. Continue reading

Editing pattern – Three ways to cut on the look and back (Part 1)

Cutting on the look from a looking character to whatever-is-drawing-his-attention is great, but the story doesn’t end there. Once we have figured out the situation, we (very) often want to cut back to the character and see him reacting. Continue reading

Editing – Breaking the 180-degree rule (Part 3)

In part 3, we will see that inverting characters’ positions on screen by breaking the 180-degree rule is a common way to bring out a shift in power between opposing characters. The temporary loss of bearings it causes on the audience’s side is also very frequently used to describe minor to major turning points Continue reading

Editing – The 180-degree rule (Part 2)

As we have seen in part 1, the 180-degree rule is based on two kinds of action planes: ‘directional’ and ‘relational’ planes. Keeping the camera on the same side of those planes during a scene brings a sense of spatial consistency to the shots, even when characters don’t or remotely relate to each other Continue reading

Editing – The 180-degree rule (Part 1)

The 180-degree rule is another very important film editing guideline that ensures spatial consistency on screen. By disallowing the camera to cross the action plane, the shots of a scene look consistent regardless of the way they are edited, which makes it much easier for the audience to Continue reading

Editing – The 30-degree rule (Part 2)

In part 1, we went through two most common infringements to the 30-degree rule and saw how to keep away from them. But is the ‘rule’ always reliable? As we will see, it is certainly not bulletproof. Continue reading

Scaling down – Cut out (Part 3)

We have come through the descriptive aspects of cut-outs, let’s now see how they comply with typical emotional reactions of the audience, and how they are commonly used as design effects. Continue reading

Scaling down – Cut out (Part 1)

Like cut-ins, cut-outs are ubiquitous in movies, to say the least. A cut-out is nothing but an instant truck-out or zoom-out, transitioning from one shot to a wider shot along the same axis. Continue reading

Scaling down – Truck out (Part 2)

And now for the emotional and design effects of truck-outs. In part 2, we will see how scaling characters down by trucking out can tell us about their minds and feelings, as well as disconnect them from the audience Continue reading